British Manoeuvres of 1912

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The British Manoeuvres of 1912 were war games in which aircraft played an important role.

The "Red" army commanded by James Grierson used an airplane and an airship to observe the position of "Blue" forces led by Douglas Haig. The resulting information facilitated a decisive "Red" victory.[1][2]



  1. Hallion, 2003, p. 310.
  2. Raleigh, 1922, War in the Air, pp. 243–244. "At a conference on Sunday afternoon, General Briggs, who commanded th cavalry on the side of the defence, told General Grierson that the forces were far apart, and he could not hope to bring in any definite information till Tuesday. General Grierson was then reminded by his chief staff officer that he had some aeroplanes. 'Do you think the aeroplanes could do anything?' he asked of Major Brooke-Popham, and on hearing that they could, ordered them to get out, 'and if you see anything let us know.' Monday morning was fine and clear; the aeroplanes started at six o'clock; soon after nine o'clock they supplied General Grierson with complete, accurate, and detailed information concerning the disposition of all the enemy troops. During the rest of the manoeuvres he based his plans on information from the air. On his left flank there were only two roads by which the enemy could advance; he left this flank entirely unguarded, keeping one aeroplane in continual observation above the two roads, and so was able to concentrate the whole of his forces at the decisive point. In the course of a few days the aeroplanes rose into such esteem that they were asked to verify information which had been brought in by the cavalry."
Event names British Manoeuvres of 1912; Army Manoeuvres of 1912
Event type wargame
Country GB
Start date 1912-09-16
Number of days 4
Tech focus military, airplane, LTA, reconnaissance